Showing posts with label 8. Show all posts
Showing posts with label 8. Show all posts
Monday, February 2, 2015
Creating a Flex AIR Annotator app Part 8
In this tutorial we will add the ability to draw perfect circles and squares while using the rectangle or ellipse tools and holding shift.
First, we need to add keyboard listeners, to know when the shift key is held. We apply KEY_DOWN and KEY_UP listeners to the stage object, however, that is not possible to do in the init() function - an error will occur. To do it correctly, add an applicationComplete event listener for the main WindowApplication tags - set the handler to listeners() function.
Inside the listeners function, we set the following listeners:
Now lets declare a flag variable which will be set to true when shift is held, and to false when shift is released.
Add keyDown and keyUp functions that check the keyCode and set isShift value.
The problem with adding global keyboard listeners to Flex applications is that for the application to capture keyboard events, an object in the application has to be focused. Not all components are focusable, and in our application, this focus oftentimes is not there, and we cant capture keyboard events. However, this is where the everyFrame function comes to help - we check if the "draw" tool is selected in the toolbar and set focus to the save button if true:
We need to set the id of the Save button to saveBtn for this to work:
Now comes the main part. Go to drawMove() function, and first lets handle the rectangle drawing part. Right now in the conditional we are assigning value from calculateRectValues() function to the newRectValues variable, but lets change that a little. Check if isShift is false, and only then set the value to calculateRectValues(). If isShift is true, set the value to calculateSquareValues(), which is responsible for drawing squares and circles. Also, put the two lines that clear graphcis of tempSprite and set the lineStyle inside the !isShift conditional.
The calculateSquareValues takes the values from parameters and calculates coordinates and sizes for shapes. To make circles or squares, we need width to equal height. And to do that, we can set currentY value (the current mouse Y coordinate in calculateRectValues() and calculateSquareValues()) and assign a new value for it, by calculating the width of the shape, and then adding this value to the anchor Y value (or substracting it from anchor Y value, depending on which direction the shape is drawn).
Also, after that value is set, we check if the shape goes off borders. Only draw the new shape if it fits in the drawing area, but if it doesnt - dont do anything. This is why we clear the graphics only when the shape fits, too.
In the end the function looks like this:
In drawMove(), we can apply the same changes to the ellipse conditional:
And finally, in drawUp, we also check if shift is held, and choose what function to use to calculate the coordinates and dimensions of the rectangles or ellipses on the drawing area:
Full code:
Thanks for reading!
Read more »
First, we need to add keyboard listeners, to know when the shift key is held. We apply KEY_DOWN and KEY_UP listeners to the stage object, however, that is not possible to do in the init() function - an error will occur. To do it correctly, add an applicationComplete event listener for the main WindowApplication tags - set the handler to listeners() function.
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:custom="*"
showStatusBar="false"
creationComplete="init();"
applicationComplete="listeners();"
minWidth="700" minHeight="400"
width="700" height="500">
Inside the listeners function, we set the following listeners:
private function listeners():void {
addEventListener(MouseEvent.MOUSE_UP, drawUp);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, keyUp);
addEventListener(Event.ENTER_FRAME, everyFrame);
}
Now lets declare a flag variable which will be set to true when shift is held, and to false when shift is released.
private var isShift:Boolean = false;
Add keyDown and keyUp functions that check the keyCode and set isShift value.
private function keyDown(evt:KeyboardEvent):void {
if (evt.keyCode == 16) {
isShift = true;
}
}
private function keyUp(evt:KeyboardEvent):void {
if (evt.keyCode == 16) {
isShift = false;
}
}
The problem with adding global keyboard listeners to Flex applications is that for the application to capture keyboard events, an object in the application has to be focused. Not all components are focusable, and in our application, this focus oftentimes is not there, and we cant capture keyboard events. However, this is where the everyFrame function comes to help - we check if the "draw" tool is selected in the toolbar and set focus to the save button if true:
private function everyFrame(evt:Event):void {
if (toolbarStack.selectedIndex == 2) {
focusManager.setFocus(saveBtn);
}
}
We need to set the id of the Save button to saveBtn for this to work:
<custom:IconButton id="saveBtn" icon="@Embed(../lib/save.png)" toolTip="Save" enabled="{buttonsEnabled}" buttonMode="true" />
Now comes the main part. Go to drawMove() function, and first lets handle the rectangle drawing part. Right now in the conditional we are assigning value from calculateRectValues() function to the newRectValues variable, but lets change that a little. Check if isShift is false, and only then set the value to calculateRectValues(). If isShift is true, set the value to calculateSquareValues(), which is responsible for drawing squares and circles. Also, put the two lines that clear graphcis of tempSprite and set the lineStyle inside the !isShift conditional.
if (drawMode == "rect") {
var newRectValues:Array;
if (!isShift) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newRectValues = calculateRectValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
if(isShift){
newRectValues = calculateSquareValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
tempSprite.graphics.drawRect(newRectValues[0], newRectValues[1], newRectValues[2], newRectValues[3]);
lastX = drawArea.mouseX;
lastY = drawArea.mouseY;
}
The calculateSquareValues takes the values from parameters and calculates coordinates and sizes for shapes. To make circles or squares, we need width to equal height. And to do that, we can set currentY value (the current mouse Y coordinate in calculateRectValues() and calculateSquareValues()) and assign a new value for it, by calculating the width of the shape, and then adding this value to the anchor Y value (or substracting it from anchor Y value, depending on which direction the shape is drawn).
Also, after that value is set, we check if the shape goes off borders. Only draw the new shape if it fits in the drawing area, but if it doesnt - dont do anything. This is why we clear the graphics only when the shape fits, too.
In the end the function looks like this:
private function calculateSquareValues(currentX:Number, currentY:Number, anchX:Number, anchY:Number):Array {
var newrect:Array = [0, 0, 0, 0];
// bottom - right
if (currentX > anchX && currentY > anchY) {
currentY = (currentX - anchX) + anchY;
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = anchX;
newrect[1] = anchY-1;
newrect[2] = currentX - anchX;
newrect[3] = currentY - anchY;
}
}
// bottom - left
if (currentX < anchX && currentY > anchY) {
currentY = anchY - (currentX - anchX);
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = currentX;
newrect[1] = anchY-1;
newrect[2] = anchX - currentX;
newrect[3] = currentY - anchY;
}
}
// top - right
if (currentX > anchX && currentY < anchY) {
currentY = anchY - (currentX - anchX);
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = anchX;
newrect[1] = currentY-1;
newrect[2] = currentX - anchX;
newrect[3] = anchY - currentY;
}
}
// top - left
if (currentX < anchX && currentY < anchY) {
currentY = (currentX - anchX) + anchY;
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = currentX;
newrect[1] = currentY-1;
newrect[2] = anchX - currentX;
newrect[3] = anchY - currentY;
}
}
return newrect;
}
In drawMove(), we can apply the same changes to the ellipse conditional:
if (drawMode == "ellipse") {
var newEllipseValues:Array;
if (!isShift) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newEllipseValues = calculateRectValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
if(isShift){
newEllipseValues = calculateSquareValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
tempSprite.graphics.drawEllipse(newEllipseValues[0], newEllipseValues[1], newEllipseValues[2], newEllipseValues[3]);
lastX = drawArea.mouseX;
lastY = drawArea.mouseY;
}
And finally, in drawUp, we also check if shift is held, and choose what function to use to calculate the coordinates and dimensions of the rectangles or ellipses on the drawing area:
private function drawUp(evt:MouseEvent):void {
if (drawMode == "line") {
tempSprite.graphics.clear();
drawSprite.graphics.lineStyle(lineThickness, lineColor);
drawSprite.graphics.moveTo(anchorX, anchorY);
drawSprite.graphics.lineTo(lastX, lastY);
}
if (drawMode == "rect") {
tempSprite.graphics.clear();
drawSprite.graphics.lineStyle(lineThickness, lineColor);
var newRectValues:Array;
if (!isShift) {
newRectValues = calculateRectValues(lastX, lastY, anchorX, anchorY);
}
if(isShift){
newRectValues = calculateSquareValues(lastX, lastY, anchorX, anchorY);
}
drawSprite.graphics.drawRect(newRectValues[0], newRectValues[1], newRectValues[2], newRectValues[3]);
}
if (drawMode == "ellipse") {
tempSprite.graphics.clear();
drawSprite.graphics.lineStyle(lineThickness, lineColor);
var newEllipseValues:Array;
if (!isShift) {
newEllipseValues = calculateRectValues(lastX, lastY, anchorX, anchorY);
}
if(isShift){
newEllipseValues = calculateSquareValues(lastX, lastY, anchorX, anchorY);
}
drawSprite.graphics.drawEllipse(newEllipseValues[0], newEllipseValues[1], newEllipseValues[2], newEllipseValues[3]);
}
drawMode = "";
}
Full code:
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:custom="*"
showStatusBar="false"
creationComplete="init();"
applicationComplete="listeners();"
minWidth="700" minHeight="400"
width="700" height="500">
<fx:Script>
<![CDATA[
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.FocusDirection;
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.KeyboardEvent;
import flash.events.MouseEvent;
import flash.filesystem.File;
import flash.filesystem.FileStream;
import flash.filters.DropShadowFilter;
import flash.geom.Matrix;
import flash.net.FileFilter;
import flash.net.URLRequest;
import flash.utils.ByteArray;
import mx.controls.Alert;
import flash.filesystem.FileMode;
import mx.core.FlexGlobals;
import spark.primitives.Rect;
private var bitmapData:BitmapData;
private var content:*;
[Bindable]
private var buttonsEnabled:Boolean = false;
[Bindable]
private var lineThickness:int = 5;
[Bindable]
private var lineColor:uint = 0xff0000;
[Embed(source="../lib/cursor_cross.png")]
private var crossCursor:Class;
private var drawMode:String = "";
private var anchorX:Number;
private var anchorY:Number;
private var lastX:Number;
private var lastY:Number;
private var isShift:Boolean = false;
private function init():void{
drawArea.filters = [new DropShadowFilter(4, 60, 0, 0.7, 10, 10, 1, 3)];
}
private function listeners():void {
addEventListener(MouseEvent.MOUSE_UP, drawUp);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, keyUp);
addEventListener(Event.ENTER_FRAME, everyFrame);
}
private function keyDown(evt:KeyboardEvent):void {
if (evt.keyCode == 16) {
isShift = true;
}
}
private function keyUp(evt:KeyboardEvent):void {
if (evt.keyCode == 16) {
isShift = false;
}
}
private function everyFrame(evt:Event):void {
if (toolbarStack.selectedIndex == 2) {
focusManager.setFocus(saveBtn);
}
}
private function canvasOver():void {
if (toolbarStack.selectedIndex == 2) {
cursorManager.setCursor(crossCursor, 2, -10, -10);
}
}
private function canvasOut():void {
cursorManager.removeAllCursors();
}
private function drawDown():void {
if (toolbarStack.selectedIndex == 2 && drawTools.selectedIndex == 0) {
drawMode = "pen";
drawSprite.graphics.moveTo(drawArea.mouseX, drawArea.mouseY);
}
if (toolbarStack.selectedIndex == 2 && drawTools.selectedIndex == 3) {
drawMode = "line";
tempSprite.graphics.moveTo(drawArea.mouseX, drawArea.mouseY);
anchorX = drawArea.mouseX;
anchorY = drawArea.mouseY;
}
if (toolbarStack.selectedIndex == 2 && drawTools.selectedIndex == 2) {
drawMode = "rect";
anchorX = drawArea.mouseX;
anchorY = drawArea.mouseY;
}
if (toolbarStack.selectedIndex == 2 && drawTools.selectedIndex == 1) {
drawMode = "ellipse";
anchorX = drawArea.mouseX;
anchorY = drawArea.mouseY;
}
}
private function drawUp(evt:MouseEvent):void {
if (drawMode == "line") {
tempSprite.graphics.clear();
drawSprite.graphics.lineStyle(lineThickness, lineColor);
drawSprite.graphics.moveTo(anchorX, anchorY);
drawSprite.graphics.lineTo(lastX, lastY);
}
if (drawMode == "rect") {
tempSprite.graphics.clear();
drawSprite.graphics.lineStyle(lineThickness, lineColor);
var newRectValues:Array;
if (!isShift) {
newRectValues = calculateRectValues(lastX, lastY, anchorX, anchorY);
}
if(isShift){
newRectValues = calculateSquareValues(lastX, lastY, anchorX, anchorY);
}
drawSprite.graphics.drawRect(newRectValues[0], newRectValues[1], newRectValues[2], newRectValues[3]);
}
if (drawMode == "ellipse") {
tempSprite.graphics.clear();
drawSprite.graphics.lineStyle(lineThickness, lineColor);
var newEllipseValues:Array;
if (!isShift) {
newEllipseValues = calculateRectValues(lastX, lastY, anchorX, anchorY);
}
if(isShift){
newEllipseValues = calculateSquareValues(lastX, lastY, anchorX, anchorY);
}
drawSprite.graphics.drawEllipse(newEllipseValues[0], newEllipseValues[1], newEllipseValues[2], newEllipseValues[3]);
}
drawMode = "";
}
private function drawMove():void {
if (drawMode == "pen") {
drawSprite.graphics.lineStyle(lineThickness, lineColor);
drawSprite.graphics.lineTo(drawArea.mouseX, drawArea.mouseY);
}
if (drawMode == "line") {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
tempSprite.graphics.moveTo(anchorX, anchorY);
lastX = drawArea.mouseX;
lastY = drawArea.mouseY;
tempSprite.graphics.lineTo(lastX, lastY);
}
if (drawMode == "rect") {
var newRectValues:Array;
if (!isShift) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newRectValues = calculateRectValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
if(isShift){
newRectValues = calculateSquareValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
tempSprite.graphics.drawRect(newRectValues[0], newRectValues[1], newRectValues[2], newRectValues[3]);
lastX = drawArea.mouseX;
lastY = drawArea.mouseY;
}
if (drawMode == "ellipse") {
var newEllipseValues:Array;
if (!isShift) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newEllipseValues = calculateRectValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
if(isShift){
newEllipseValues = calculateSquareValues(drawArea.mouseX, drawArea.mouseY, anchorX, anchorY);
}
tempSprite.graphics.drawEllipse(newEllipseValues[0], newEllipseValues[1], newEllipseValues[2], newEllipseValues[3]);
lastX = drawArea.mouseX;
lastY = drawArea.mouseY;
}
}
private function calculateRectValues(currentX:Number, currentY:Number, anchX:Number, anchY:Number):Array {
var newrect:Array = [0, 0, 0, 0];
// bottom - right
if (currentX > anchX && currentY > anchY) {
newrect[0] = anchX;
newrect[1] = anchY-1;
newrect[2] = currentX - anchX;
newrect[3] = currentY - anchY;
}
// bottom - left
if (currentX < anchX && currentY > anchY) {
newrect[0] = currentX;
newrect[1] = anchY-1;
newrect[2] = anchX - currentX;
newrect[3] = currentY - anchY;
}
// top - right
if (currentX > anchX && currentY < anchY) {
newrect[0] = anchX;
newrect[1] = currentY-1;
newrect[2] = currentX - anchX;
newrect[3] = anchY - currentY;
}
// top - left
if (currentX < anchX && currentY < anchY) {
newrect[0] = currentX;
newrect[1] = currentY-1;
newrect[2] = anchX - currentX;
newrect[3] = anchY - currentY;
}
return newrect;
}
private function calculateSquareValues(currentX:Number, currentY:Number, anchX:Number, anchY:Number):Array {
var newrect:Array = [0, 0, 0, 0];
// bottom - right
if (currentX > anchX && currentY > anchY) {
currentY = (currentX - anchX) + anchY;
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = anchX;
newrect[1] = anchY-1;
newrect[2] = currentX - anchX;
newrect[3] = currentY - anchY;
}
}
// bottom - left
if (currentX < anchX && currentY > anchY) {
currentY = anchY - (currentX - anchX);
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = currentX;
newrect[1] = anchY-1;
newrect[2] = anchX - currentX;
newrect[3] = currentY - anchY;
}
}
// top - right
if (currentX > anchX && currentY < anchY) {
currentY = anchY - (currentX - anchX);
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = anchX;
newrect[1] = currentY-1;
newrect[2] = currentX - anchX;
newrect[3] = anchY - currentY;
}
}
// top - left
if (currentX < anchX && currentY < anchY) {
currentY = (currentX - anchX) + anchY;
if (currentY > 0 + lineThickness/2 && currentY < drawArea.height - lineThickness/2) {
tempSprite.graphics.clear();
tempSprite.graphics.lineStyle(lineThickness, lineColor);
newrect[0] = currentX;
newrect[1] = currentY-1;
newrect[2] = anchX - currentX;
newrect[3] = anchY - currentY;
}
}
return newrect;
}
private function importPicture():void {
var file:File = new File();
var imageFilter:FileFilter = new FileFilter("Images", "*.jpg;*jpeg;*.gif;*.png");
file.browseForOpen("Import picture", [imageFilter]);
file.addEventListener(Event.SELECT, fileSelect);
}
private function fileSelect(evt:Event):void {
var file:File = evt.target as File;
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete);
loader.load(new URLRequest(file.url));
}
private function loadComplete(evt:Event):void {
content = evt.target.content;
bitmapData = new BitmapData(content.width, content.height, false);
bitmapData.draw(content, new Matrix(), null, null, null, true);
stackChange(); // needed if selectedIndex was already 1 when the function was called
stack.selectedIndex = 1;
}
private function stackChange():void {
if (stack.selectedIndex == 1) {
imgHolder.source = new Bitmap(bitmapData);
drawArea.width = content.width;
drawArea.height = content.height;
drawGroup.width = content.width;
drawGroup.height = content.height;
buttonsEnabled = true;
}
}
private function toolbarChange():void {
if (toolbarStack.selectedIndex == 2) {
updateLineExample();
}
}
private function updateLineExample():void{
lineExample.graphics.clear();
lineExample.graphics.lineStyle(lineThickness, lineColor);
lineExample.graphics.moveTo(10, 10);
lineExample.graphics.lineTo(30, 10);
drawHitArea.width = content.width - lineThickness;
drawHitArea.height = content.height - lineThickness;
drawHitArea.x = lineThickness / 2;
drawHitArea.y = lineThickness / 2;
}
]]>
</fx:Script>
<fx:Declarations>
<mx:ArrayCollection id="toolbarToggle">
<fx:Object icon="@Embed(../lib/ic_pen.png)" />
<fx:Object icon="@Embed(../lib/ic_ellipse.png)"/>
<fx:Object icon="@Embed(../lib/ic_rect.png)"/>
<fx:Object icon="@Embed(../lib/ic_line.png)"/>
</mx:ArrayCollection>
</fx:Declarations>
<s:VGroup width="100%" height="100%" gap="0">
<mx:HBox backgroundColor="#ccccdd" width="100%" height="52">
<custom:IconButton icon="@Embed(../lib/new.png)" toolTip="New" enabled="{buttonsEnabled}" buttonMode="true" click="importPicture();" />
<custom:IconButton icon="@Embed(../lib/move.png)" toolTip="Move" enabled="{buttonsEnabled}" buttonMode="true" click="toolbarStack.selectedIndex=1;" />
<custom:IconButton icon="@Embed(../lib/draw.png)" toolTip="Draw" enabled="{buttonsEnabled}" buttonMode="true" click="toolbarStack.selectedIndex=2;" />
<custom:IconButton icon="@Embed(../lib/bubble.png)" toolTip="Annotation" enabled="{buttonsEnabled}" buttonMode="true" click="toolbarStack.selectedIndex=3;" />
<custom:IconButton icon="@Embed(../lib/cut.png)" toolTip="Cut" enabled="{buttonsEnabled}" buttonMode="true" click="toolbarStack.selectedIndex=4;" />
<custom:IconButton id="saveBtn" icon="@Embed(../lib/save.png)" toolTip="Save" enabled="{buttonsEnabled}" buttonMode="true" />
<mx:ViewStack id="toolbarStack" width="100%" height="100%" change="toolbarChange();">
<s:NavigatorContent>
</s:NavigatorContent>
<s:NavigatorContent>
<s:VGroup width="100%" height="44" top="4">
<s:Label fontSize="18" color="#333333">Selected: Move</s:Label>
<s:Label>Click and hold your mouse on annotations to move them.</s:Label>
</s:VGroup>
</s:NavigatorContent>
<s:NavigatorContent>
<s:VGroup width="100%" height="44" top="4">
<s:Label fontSize="18" color="#333333">Selected: Draw</s:Label>
<s:HGroup>
<mx:ToggleButtonBar dataProvider="{toolbarToggle}" width="100" id="drawTools" />
<mx:ColorPicker selectedColor="@{lineColor}" change="updateLineExample();" />
<mx:Slider minimum="1" maximum="15" change="updateLineExample();" value="@{lineThickness}" width="80" liveDragging="true"/>
<s:SpriteVisualElement width="40" height="20" id="lineExample"/>
<s:Button click="drawSprite.graphics.clear();" label="Clear all" />
</s:HGroup>
</s:VGroup>
</s:NavigatorContent>
<s:NavigatorContent>
<s:VGroup width="100%" height="44" top="4">
<s:Label fontSize="18" color="#333333">Selected: Annotation</s:Label>
<s:HGroup>
<s:TextInput width="180" text="Insert text here" />
<mx:ColorPicker />
</s:HGroup>
</s:VGroup>
</s:NavigatorContent>
<s:NavigatorContent>
<s:VGroup width="100%" height="44" top="4">
<s:Label fontSize="18" color="#333333">Selected: Cut</s:Label>
<s:HGroup>
<s:Label>Select an area to crop.</s:Label>
<s:Button label="Crop selected area" />
</s:HGroup>
</s:VGroup>
</s:NavigatorContent>
</mx:ViewStack>
</mx:HBox>
<mx:Canvas width="100%" height="100%" horizontalScrollPolicy="on" verticalScrollPolicy="on" rollOver="canvasOver();" rollOut="canvasOut();">
<mx:Box backgroundColor="#eeeeee" width="100%" height="100%" verticalAlign="middle" horizontalAlign="center" horizontalScrollPolicy="off" verticalScrollPolicy="off">
<mx:Box id="drawArea" backgroundColor="#ffffff" width="300" height="200" horizontalScrollPolicy="off" verticalScrollPolicy="off">
<mx:ViewStack id="stack" change="stackChange();">
<s:NavigatorContent>
<custom:BigButton icon="@Embed(../lib/folder.png)" subtext="Import picture" toolTip="Open file" enabled="true" buttonMode="true" bWidth="300" bHeight="200" click="importPicture();" />
</s:NavigatorContent>
<s:NavigatorContent>
<mx:Image id="imgHolder" />
<s:Group id="drawGroup">
<s:Group id="drawSprite" />
<s:Group id="tempSprite" />
</s:Group>
<mx:Box id="drawHitArea" alpha="0" backgroundColor="#000000" mouseDown="drawDown();" mouseMove="drawMove();"/>
</s:NavigatorContent>
</mx:ViewStack>
</mx:Box>
</mx:Box>
</mx:Canvas>
</s:VGroup>
</s:WindowedApplication>
Thanks for reading!
Saturday, January 31, 2015
LG Latest announced G Pad 7 0 8 0 10 1 inch tablets series latest news
LG Announced Latest Series of Tablets G Pad 7 ,8 ,10.1 inch.
LG is prepared to announced the new GPAD tablets series in Europe biggest tech trade show named MedPI 2014 which is going to held in Monaco from May 13 to May 16. The new G Pad tablet series contain G Pad 7.0 , G Pad 8.0 and G Pad 10.1. The tablet series will appear with LG s UX series like QPair 2.0 and Knock Code however other spec were not revealed by officials. LG G Pad most probably will appear as mid range Tablets and in 3 different colors , blue, white and black as leaked image shows.
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| upcoming LG G PAD Tabs |
Q Pair 2.0 is an app which allow user to call and receive text on tablet PC and the Knock Code will allow user power on and unlock LG smartphones entering a personalized ‘knock’ pattern on the smartphone’s display.
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